Sharkaiger
STATUS: Hiatus
This is the first game project I helped out on, all the way back in 2010.
It is a puzzle-platformer game, which can be either co-op or single-player. It features 4 distinct playable shark protagonists, working together despite their differences to escape from (and take down) the soulless MOBY corp.ltd.inc.
I learned about it from a thread on The Spriters’ Resource, here is the thread in question.
There was a huge amount of pixelart sprites and animations produced for this game, as well as extensive design documents. Unfortunately, this project occurred before I was capable of programming - the one programmer in the team was extremely busy with his day job (as most programmers tend to be, I know this all too well myself…). There are a couple of playable builds, but they really only are experimental alpha builds, testing out the controls for the playable red & blue sharks.
Here is the fun in-character devlog that we had going for a short while on the TIGsource forums.
I am still thinking about this - thinking that it’s a shame that all these neat assets and animations are just collecting dust on my hard-drive…